Driving towards the future of in-vehicle entertainment

By 2020, the global in-vehicle infotainment market will reach $52.billion, with personalised entertainment experiences playing a big part in its growth. Consumers are already well accustomed to hyper-personalised services on their mobile devices, which know what type of content they want to watch – from a branded catalogue through to personal content – on a …

CES 2018: the year automotive and entertainment collide

Automotve entertainmen

In 2017, the automotive industry showed heavy investment in advanced connectivity and this year’s CES has already confirmed that there is more to come. According to the TU-Automotive “Keeping Entertained in the Autonomous Vehicle” report – which features our VP Product Management Robert Guest – “the global in-vehicle entertainment market will reach a total market …

2017 in review: joining the connected entertainment dots in and out of the home

2017 was a great year for ACCESS. The industry has finally started to recognise that it needs to adopt a unified approach to connected entertainment, by ensuring that consumers can access all of their content via a single application from any device (including inside the car!). ACCESS has been at the forefront of this multiscreen …

New ebook: Gearing up for an IoT-enabled automotive world

Ebook: Gearing up for an IoT-enabled automotive world

The in-vehicle infotainment market keeps garnering exciting headlines and for good reason. Electric vehicles, autonomous driving and smart cities are all receiving significant investment, and the revolution towards a more automated, connected future is moving up a gear. However, there is a lot of work to be done. To help OEMs and Tier 1s navigate …

Is your content reaching the right devices … and audience?

As the TV viewing experience continues to shift towards multi-screen consumption, operators have the opportunity to create content specially designed for niche audiences. The OTT realm also includes challenges to be overcome, including video piracy. Shawn Liew reports. TV Everywhere is now a reality, and operators need to look beyond their own services to comply …